Mobile Learning Task Evaluation Student Survey

Welcome to this short survey about your use of a mobile device to help your learning in ONE recently completed task set by your teacher.

This survey will help us understand how you use a mobile device to help you learn.

The survey should take approximately 15 minutes to complete. It comprises 7 Background and 20 multiple-choice questions.

You should complete this survey with your teacher in the room. Your teacher will give you a code to respond to the first question and WILL LET YOU KNOW THE EXACT TASK to think about as you complete this survey.

There are no 'right' or 'wrong' answers! Please complete all of the questions as honestly as possible.

Thank-you for your time and thoughtful responses.

Please read or ethics statement and click here to indicate that you have read and agreed to the statement.

I HAVE READ AND UNDERSTAND THE ABOVE TEXT


Background Questions

These questions consider Your Background (Q1,2) and your chosen Task Background (Q3-7)


1. What is your class 'code word'? (Your teacher will give it to you).

2. How confident are you with using mobile devices?


Background to your Task

3. Where did you do this task? (Can tick more than one option.)


4. What kind of mobile device was used in the task? (Can tick more than one option.)

5. Did you own the mobile device used in the task? (Can tick more than one option.)


6. What were the main 'apps' used in the task?



7. Briefly describe HOW you used these apps during the task?




Your Experiences

Read the following statements and then tick a category in the columns to the right.


Working together

Strongly Agree Strongly Disagree
Question 5 4 3 2 1
8. Talk about the work displayed on the screen with others next to me e.g. around an iPad screen.
9. Discuss the work with friends online e.g. discussing ideas with peers via email, SMS, Skype, Facebook etc.
10. Discuss the work online with people I don’t know e.g. a scientist, student leader from another school, student gamer.
11. Work with a friend(s) to make something e.g. video, audio podcast, photo, iBook, document, wiki; build something in Minecraft.
12. Exchange something with others online e.g. playing a multi-player game, tagging a video, commenting on a photo.
13. Share and compare items generated on my device with others e.g. Fitbit data such as ‘steps walked’, a pocket money budget; sharing a photo

Personal learning

Strongly Agree Strongly Disagree
Question 5 4 3 2 1
14. I chose the place(s) to work e.g. bus, home, playground.
15. I decided the time to work e.g. after school, on weekend, during class.
16. I chose what I wanted to learn e.g. my own question or problem or topic to explore.
17. I chose my own ways to work e.g. using text, diagram, annotated image, narrated animation.
18. I selected my own app(s) to help me learn.
19. I customised the settings on the app/device (without an administrator) e.g. location on/off; camera/microphone access; background photo.
20. The app/device guided me, based on my past use e.g. Mathletics challenge level, YouTube recommendations.
21. The app/device gave me special information about me e.g. my heart rate; the number of steps I walked; the route I took; real-time weather data for my current location.

Relevance and meaning

Strongly Agree Strongly Disagree
Question 5 4 3 2 1
22. Learn in a place(s) suggested by the topic e.g. learning about stars under the night sky; learning about pollution at a local stream; learning about History at the site of an ancient battle.
23. Learn in a realistic virtual space(s) / website(s) E.g. learning about Art in an online museum tour; learning about History in a virtual visit to ancient Athens, learning about Maths in Minecraft.
24. Work in a similar way to an expert e.g. collecting data or sharing findings (mathematician), composing music or lyrics to a song (musician), taking notes and video-recording an event (journalist), sharing data about eating habits (dietician).
25. Take part in a community activity/project e.g. science projects that include real-life scientists, such as animal or plant census; citizen journalism; environment projects such as monitoring rubbish or water quality.
26. Make my learning relevant to my life e.g. family history project, healthy eating project, calculating shortest route to a new place.
27. Consider experts’ views on the topic e.g. access a subscribe mathematician’s YouTube channel, tweet a NASA scientist; ask a question to a expert in Brainpop.

Optional

28. Are there any other comments you wish to express at this final stage?





Unless explicitly stated otherwise, all material is copyright © Richard Procter